My ETC comp list for Call to war

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Eternal flitter
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Posts: 417
Joined: Sun Feb 09, 2014 3:35 pm
Name: Jack

My ETC comp list for Call to war

Postby Eternal flitter » Mon Apr 13, 2015 6:31 pm

Jack Austin_Vampire Counts_Pigmar

Vampire lord: general, lvl 1 (Lore of Vampires), Heavy armour, Shield, Seed of Rebirth, The Other Trickster's Shard, Red Fury, Quickblood, Book of Arkhan, Ogre Blade and Dragonhelm 409
Strigoi Ghoul king: lvl 1 (Lore of Vampires), Skabscrath, Dragonbane gem, Potion of Strength, Red fury, Aura of Dark Majesty and Beguile 450
Master necromancer: lvl 4 (Lore of Vampires), Black periapt and Master of the dead 275

20 Zombies: standard and musician 70
29 Ghouls: Ghast 300
5 Dire wolves: 40
34 Skeletons: w/ Full command and Banner of Swiftness 215

5 Hexwraiths: Hellwraith 160

Mortis engine: Blasphemous Tome 240
Mortis engine: Blasphemous Tome 240


Total: 2399

It's a bit of an experiment, but I think there's scope for it to work.
Painted in 2014: As far as I can tell 143
Painted in 2015: 66
Painted in 2016: 12

Andydavies
Lord of Pigmar
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Name: Andy

Re: My ETC comp list for Call to war

Postby Andydavies » Sun Apr 19, 2015 5:46 pm

Watch out for the blood and glory games; you're quite breakable at only fortitude 4. It's not game ending though...

That said, it looks like an interesting list, can't say I've seen double Mortis engine being use before!

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Eternal flitter
Avatar of Pigmar
Posts: 417
Joined: Sun Feb 09, 2014 3:35 pm
Name: Jack

Re: My ETC comp list for Call to war

Postby Eternal flitter » Sun Apr 19, 2015 6:22 pm

True but the zombies can easily be at 30+ by turn 2 and they'll have to be tucked away safely at the back somewhere.

With magic this list can be quite quick and with my own chaff and screams I think I can clear the path to where I want to go.
Painted in 2014: As far as I can tell 143
Painted in 2015: 66
Painted in 2016: 12


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